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DigiPen Institute of Technology Singapore’s submission, Dungeon Delvers, has won the coveted “Best Student Game” award at IGF China 2015, the Asian offshoot of Independent Games Festival (IGF).

The IGF is an annual festival at the prestigious Game Developers Conference and the largest annual gathering of the indie video game industry founded in 1998. In 2009, the IGF was brought from the US to China to encourage and discover indie game talents in Asia.

DigiPen (Singapore) has bagged a harvest of awards since it first participated in the 2011 IGF China. From 2011-2015, DigiPen (Singapore) has won 3 out of 5 times in the “Best Student Game” category with Void in 2011, Lurking in 2014 and now Dungeon Delvers in 2015. DigiPen (Singapore) submissions also accounted for 11 out of the 30 “Best Student Game” finalists over this same period, making it the largest single contributor. In addition, DigiPen (Singapore)’s Void and Lurking also won in the “Excellence in Technology” category in 2011 and 2014 respectively. This category is for professional entrants and it is an honor that our students’ submissions were selected as the winners instead.

Dungeon Delvers is a 2D action game featuring an automated ‘combat system’ for monster-battling. The team comprises of William Chan Jun Wei and Melvin Chua Jie Ren, both from the Bachelor of Science in Computer Science in Real-Time Interactive Simulation program, Kok Bai Sheng from the Bachelor of Science in Computer Science and Game Design program and Daryl Bong Aik Tong from the Bachelor of Arts in Game Design program.